Not for real but in the video game world. All these electronic acts that, two to five years later, would all break out to be the biggest electronic acts that we know. It was spectacular when it came out, and the soundtrack for that was insane. The only game that I was mega excited about when it came out was Wipeout for the Sony PlayStation. Also, at that point, I was 24 and I was already touring a lot around the world. I actually didn’t play Sonic when it came out in ’91. Then I got into the early PC games, so I really skipped the special, dedicated Nintendo boxes and the Sega boxes. The next generation of video games that I played were very early Atari and Commodore games like Space Invaders and Leisure Suit Larry, Space Quest, these more problem-solving games. You were done with school, and the little pocket money that you had was to buy french fries and to play video games. I’m 52, so I started playing video games as early as ’76, ’77, the early arcade games, which was like a standard thing to do. Tom Holkenborg: I used to be, and then I got a career and didn’t have any time for it anymore. Polygon: You’ve composed for video games before in your career, but are you a gamer yourself?